VFX video prompts

17 prompts found
Chrome Solar Sail Gliders Seedance 2.0
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Chrome Solar Sail Gliders

[ { "shot_type": "Extreme long shot transitioning to a dizzying centrifugal orbital spiral", "camera_movement": "360-degree barrel roll with a snap-focus lock, simulating high-G vibration and inertial lurch", "lens_spec": "22mm wide-angle prime, heavy chromatic aberration at the edges, T1.5 for shallow focus on near-field debris", "lighting": "Harsh unshielded solar radiation, blinding white-hot rim lighting, deep chiaroscuro voids in the shadows of asteroids", "subject_details": "Squadron of chrome-plated solar-sail gliders with iridescent nanotech wings, reflecting distorted star-fields and plasma heat-haze", "environment_details": "The golden rings of a gas giant, saturated with crystalline ice shards, floating silicate dust, and a distant burning corona", "vfx_elements": "Solar wind diffraction spikes, hexagonal lens bokeh, refracting ice crystals, and hyper-realistic plasma cavitation trails", "color_palette": "Molten gold, deep violet, obsidian black, and iridescent teal highlights", "framing": "Subject positioned at the intersection of the planet's curvature and a leading line of orbital debris, creating a sense of infinite scale", "shutter_speed": "Variable shutter; high-speed for frozen crystal facets, 180-degree rule for fluid light-trail persistence" } ]

space cinematic action epic VFX
By Pan
2026-04-03
Starlight Shadow Seedance 2.0
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Starlight Shadow

{ "scene_id": 4, "title": "Starlight Shadow / 星屑のシルエット", "duration": "10s", "visual_style": "Fantasy / High-End Commercial", "prompt": "A person walks by a clean white wall in a bright, sunlit gallery. Their shadow follows them, but then gracefully stops and starts performing a rhythmic, elegant dance. The shadow is made of soft, shimmering dark-blue particles. As the person reaches out to high-five the wall, the shadow hand gently emerges into the 3D world as a translucent, glowing crystalline form, meeting the person's hand with a soft trail of light.", "vfx_technical_details": { "camera_work": "Smooth, cinematic tracking shot with a focus on the interaction point.", "shadow_FX": "Particle-based shadow simulation with soft edges and internal luminescence.", "transition_FX": "Seamless 2D-to-3D transition using a translucent glass shader and light trail effects.", "lighting": "Bright, warm afternoon sunlight to contrast with the cool-toned magical shadow." }, "key_elements": [ "Independent dancing silhouette", "Shimmering particle effects", "Translucent crystalline 3D hand", "Magical and inspiring atmosphere" ] }

fantasy dance particles VFX art
2026-04-03
Tokyo Building Accordion - Seedance 2 Seedance 2.0
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Tokyo Building Accordion - Seedance 2

{ "location": "Nishi-Shinjuku Skyscraper District (near Tokyo Metropolitan Government Building)", "duration": "10s", "prompt": "A wide cinematic shot of the Tokyo Metropolitan Government Building at sunset. As a deep bass sound hits, the massive twin towers begin to stretch and compress vertically like an accordion in perfect rhythm. Despite the rubber-like stretching, the glass and concrete textures remain perfectly sharp and realistic. The surrounding skyscrapers join the movement, swaying and leaning toward the center as if the entire city is dancing to a hidden beat. Reflection on the windows shifts realistically with the deformation.", "vfx_focus": [ "Non-rigid body deformation (Squash and Stretch)", "Real-time reflection mapping during mesh warp", "Atmospheric depth and sunset lighting" ] }

VFX tokyo architecture non-rigid-deformation sunset
Quantum Reality Fracture - Seedance 2.0 Seedance 2.0
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Quantum Reality Fracture - Seedance 2.0

Quantum Reality Fracture on City Street (Interdimensional Rift VFX) Cinematic 15-second high-budget sci-fi horror sequence on a rain-slicked downtown city street at blue hour, towering skyscrapers and frozen traffic, epic scale [0-1.5s] Shot 1: Epic wide crane shot descending from above, lone woman in black trench coat stands motionless in the intersection as heavy rain sheets down. [1.5-3s] Shot 2: Medium orbiting shot circling her as the atmosphere shimmers and fractures with glowing purple-white quantum cracks spreading like glass under pressure. [3-4.5s] Shot 3: Low-angle medium shot, reality tears open behind her into a massive jagged interdimensional rift, volumetric god rays and exotic alien particles exploding outward with Hollywood-scale particle simulation. [4.5-6s] Shot 4: Extreme close-up on her face, eyes reflecting the rift with chromatic aberration and light bending, subtle energy tendrils reaching toward her skin with subsurface scattering. [6-7.5s] Shot 5: Dynamic orbiting medium shot as the rift expands violently, nearby cars lift and distort under gravitational lensing with realistic rigid-body physics. [7.5-9s] Shot 6: Full shot push-in, her body absorbs rift energy, skin glowing and fracturing to reveal cosmic nebula patterns underneath with advanced refraction. [9-10.5s] Shot 7: Tight torso close-up, glossy purple crystalline energy tentacles burst forth with complex fluid dynamics, glowing internal structures pulsing. [10.5-12s] Shot 8: High-energy action wide shot, tentacles lash out flipping vehicles and shattering windows with next-gen glass debris and secondary particle collisions. [12-13.5s] Shot 9: Dramatic low-angle orbit, full hybrid rift-entity form rises with massive energy wings of light unfolding in volumetric glory. [13.5-15s] Shot 10: Final epic crane pull-back revealing the giant rift dominating the street, woman as glowing central figure amid chaos. Global style: Ultra high-budget Hollywood VFX blockbuster level, photorealistic, massive-scale portal and quantum effects, complex particle simulation with millions of elements, volumetric god rays, gravitational distortion, realistic destruction physics, IMAX cinematic quality, dramatic high-contrast lighting, flawless motion coherence, no text or deformities.

sci-fi horror quantum rift VFX action city rain supernatural
2026-04-02
Shadow Train Seedance 2.0
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Shadow Train

Subway Tunnel Shadow Puppet Awakening – Silhouette Entity Dark underground subway tunnel, single moving train light casting long shadows, distant rumbling. [0-2s] Shot 1: Tracking shot from behind woman in commuter clothes walking through tunnel, her shadow on wall behaving independently. [2-3.5s] Shot 2: Medium side shot, shadow detaches slightly and reaches toward her with inky stretching physics. [3.5-5s] Shot 3: Close-up on her legs, shadow tendrils wrap around ankles pulling her shadow self outward. [5-6.5s] Shot 4: Over-the-shoulder, her real body begins flattening and stretching like rubber as shadow merges. [6.5-8s] Shot 5: Dynamic low-angle orbit, multi-limbed shadow entity forms with elongated silhouette tentacles whipping realistically. [8-9.5s] Shot 6: Full shot, hybrid form smashes against tunnel wall, concrete cracking with dust and spark particles. [9.5-11s] Shot 7: Extreme close-up on face, features distort into abstract shadow puppet lines with glowing white eye slits. [11-12.5s] Shot 8: Medium action, shadow tentacles interact with train light creating dramatic multiplying silhouettes. [12.5-14s] Shot 9: 360° orbit as full towering shadow-puppet hybrid towers, body composed of layered 2D/3D silhouette layers. [14-15s] Shot 10: Final wide pull-back as the entity merges back into the wall, leaving only faint glowing outlines. Global style: Cinematic shadow horror, innovative VFX with 2D silhouette to 3D merging, ink stretching physics, dramatic single-light source casting, dust and concrete debris, high-contrast black-white with subtle glows.

cinematic tunnel silhouette VFX dark
2026-04-02
Anime Eye Reality Distortion Seedance 2.0
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Anime Eye Reality Distortion

cinematic anime close-up shot of a character's eye, extreme macro, eyelashes and skin texture visible, soft breathing motion, eye slowly closing, calm and silent atmosphere, subtle ambient light reflection on eyelid the eye is fully closed, slight twitch, micro camera push-in, tension building, no effects yet, natural realism the eye suddenly opens inside the iris: completely unknown abstract pattern, non-human geometry, fractal layers, asymmetric rotating structures, liquid-metal texture mixed with glowing particles, colors shifting between deep violet, cyan, and iridescent hues energy distortion spreads from the pupil outward, like reality bending, subtle glitch + fluid simulation fusion (not digital glitch, more organic distortion), light leaking from inside the eye thin energy veins extend across the sclera (white of the eye), faint luminescent cracks camera continues slow push-in, reflections in the eye show impossible space (like another dimension or abstract void) ultra detailed anime style, cinematic lighting, high contrast, no cartoon exaggeration, elegant and mysterious, no text

anime action fantasy VFX mind-bending
2026-04-01
AI VFX Generation System Seedance 2.0
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AI VFX Generation System

15s Eastern Dark Epic Sequence Style & Genre: Eastern fantasy, dark mythology, Chinese surreal horror, Black Myth aesthetic, hyper-realistic fantasy, oppressive tone, megalophobia (fear of massive entities), cinematic language, high-concept art direction Title: Apocalyptic Nuo Deity Visual Style: Ultra-realistic 3D, Eastern dark epic, post-apocalyptic wasteland, low brightness with high contrast (chiaroscuro lighting) Core Emotion: Extreme oppression, megalophobia, eerie despair No dialogue / No narration [00:00 – 00:03] — Macro Horror Opening Shot: Extreme macro close-up Visual: A massive, grotesque human-like hand/foot slams down onto a dark, ruined concrete surface. Skin is pale, veiny, covered in bruising and mud. Hyper-realistic details: cracked fingernails, wrinkled skin, bulging veins. The limb twists unnaturally, gripping the ground and crushing exposed steel rebar beneath it. Sound Design: Deep sub-bass rumble creeping in Bone-cracking sounds (distorted, unsettling) Heavy debris impact, concrete fracturing No melody — only ambient noise [00:03 – 00:08] — Reveal of Form & Texture Shot: Ground-level tracking shot, slow pull-back + tilt up Visual: Camera glides backward along multiple pale, distorted human limbs crawling forward. A massive dark green fabric shroud drapes over the creature. Texture: thick, decayed cloth, covered in sticky black residue. White concentric-circle patterns resemble eyes subtly twitching in the shadows. The limbs crawl in alternating motion — stiff, yet disturbingly elastic and organic. Sound Design: Heavy fabric dragging across the ground Deep double bass drones emerge, like a distant abyssal wail Tension slowly builds [00:08 – 00:12] — Full Reveal Through Space Compression Shot: Accelerated pull-back through foreground obstruction Visual: Camera rapidly retreats through a dark concrete tunnel/culvert, using tight framing to create spatial pressure. Suddenly emerges into open space — Ash falls from the sky under apocalyptic daylight. The full entity is revealed: A colossal moving flesh mountain, composed of dozens of human limbs, crawling across a ruined modern city street. It towers over broken buildings, blocking out the sky — overwhelming scale contrast (megalophobia). Sound Design: Massive brass hits slam in Epic, dark mythological tone

VFX tutorial technology cinematic comparison
2026-03-27
Urban Fantasy Wuxia Golden Mantra Seedance 2.0
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Urban Fantasy Wuxia Golden Mantra

都市异能武侠大片(Urban Fantasy Wuxia). 8K电影级画质,高帧率。核心风格:致敬《异人之下》(The Outcast Style)。将"传统功夫"与"炫酷光效"结合。视觉特效:1. 金光咒(Golden Mantra):身体周围流动着半透明的液态金色气焰。2. 炁流(Qi Flow):每一次打击都伴随着空气扭曲和能量涟漪。角色:灰金色中长发女孩,戴黑框眼镜,黑色针织开衫。战斗时,她的开衫猎猎作响,眼镜反光(Anime Lens Flare),周身缠绕着蓝白色的闪电或金光。场景:深夜的图书馆天台。满月高悬,地面刻有隐约发光的八卦阵图。镜头1:金光护体·不动如山 - 数十名黑衣人手持利刃同时砍下。女孩单手插兜,仅用一只手轻轻推了推眼镜。特效:刹那间,她周身爆发出一层流动的金色光罩(Liquid Golden Aura)。所有的利刃砍在光罩上,发出金属爆鸣声,瞬间被震碎成铁屑。她眼神淡漠,连发丝都没有乱。镜头2:乱金柝·残影瞬杀 - 女孩身形一晃,原地留下一个正在消散的残影(Afterimage)。真身已经出现在敌人身后。她使出太极云手,看似缓慢,实则快到模糊。双掌划出的轨迹带有蓝色的炁流拖尾(Blue Qi Trails)。每一次轻柔的拍击,都让敌人像炮弹一样被崩飞。镜头3:掌心雷·终局 - 女孩凌空跃起,右手掌心汇聚出一团刺眼的苍白色球状闪电(Ball Lightning)。她大喝一声,一掌轰向地面。特效:阳五雷(Yang Lightning)爆发。巨大的雷电光柱贯穿天地,将剩余的敌人全部吞没。收尾:烟尘散去,女孩轻盈落地,手指尖残留的电弧滋滋作响。她平静地整理了一下黑色开衫的领口,深藏功与名。

wuxia fantasy martial arts action VFX
By John
2026-03-27
Levitating Monk Cosmic Vortex Kling 3.0
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Levitating Monk Cosmic Vortex

A levitating monk controlling a vortex of cosmic dust in a temple courtyard.The scene starts with dust particles swirling around the still figure. Camera Motion: Circular crane motion rising above, tilting down as the vortex expands outward. Ends with the monk's robe flowing as stars flicker within the dust spiral. Lighting: Moonlit with inner glow from the vortex, subtle rim light on the figure. Style: Mystical, high-end VFX with cosmic elements, temporal distortion, slow-motion aura ripples.

mystical VFX cosmic slow motion eastern
2026-03-25
The Ace of Illusion Seedance 2.0
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The Ace of Illusion

STYLE Stylized 3D animation with exaggerated forms, rounded or graphic shapes, and expressive motion PEOPLE One male magician wearing a black tailcoat, white shirt, black bow tie, and a black top hat, standing in front A small crowd of audience members standing around and in front of the magician, forming a loose semicircle OBJECTS One complete standard 52-card deck No duplicate cards No extra cards Each card has one correct front and one correct back only ENVIRONMENT Nighttime riverside walkway, stone ground, soft street lighting, open sky The surrounding audience is visible in the background and at the edges of the frame TIMELINE 0:00–0:02 The shot opens in a tight close-up of the magician’s hands. He performs fast flourish cutting: the deck splits into multiple packets, rotates between his hands, and recombines smoothly into a single deck. The deck ends squared and aligned. 0:02–0:04 The camera gently pulls back to a medium framing, revealing the magician’s upper body, including his face and top hat, with parts of the surrounding audience visible behind and to the sides. Without breaking the shot, the magician spreads the deck into a wide, continuous fan at chest height. All cards are evenly spaced in a smooth arc. Every visible card shows its face toward the camera, and each visible card is different (no repeated suit and rank). The Ace of Hearts is one of the cards within the fan, positioned exactly like all other cards, with no visual emphasis or separation. The fan is held steady. 0:04–0:06 The camera slightly pushes forward toward the fan. A hand from the camera position reaches forward and selects one card from within the fan, pulling it out from the spread. After removal, a small gap remains in the fan while the rest of the cards keep their arrangement. The selected card is held in front of the camera, and its face is clearly visible: Ace of Hearts. The magician reaches forward and takes that exact same Ace of Hearts (same suit and value, unchanged). He holds the card briefly in front of his body, with the same face still visible to the camera. Without turning the card over, he directly inserts it into the middle of the deck. The card goes fully into the deck and becomes flush with the others, with no part sticking out. He performs two clean cuts, keeping the deck tightly aligned. 0:06–0:09 The camera tilts upward following the magician’s motion. The magician throws the deck upward. The cards separate as they rise, spreading loosely and unevenly, forming irregular clusters and single drifting cards. 0:09–0:12 The camera continues tilting upward, tracking the cards. At the peak height, the cards transform directly into fireworks at their positions. A large burst appears first, followed by medium and smaller bursts in layered colors. 0:12–0:15 The camera tilts downward as a few remaining cards fall. The magician steps slightly forward and raises his arm in one smooth motion. He snaps his hand upward and cleanly catches one falling card between his fingers. Close-up: He brings the card forward and presents it toward the camera. The face is visible: Ace of Hearts (same card, unchanged). The camera slowly pulls back, revealing the magician and surrounding audience. The audience claps. The magician stands facing forward, holding the card at chest height, and tips his hat. Fireworks fade in the background.

cinematic magic action mystery VFX
2026-03-23
Kling Armored Fighter Meteor Kling 3.0
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Kling Armored Fighter Meteor

A lone armored fighter kneels on a burning battlefield as meteors rain down. Dust, embers, and lightning fill the scene. The camera rotates slowly, capturing reflections on wet armor and dynamic explosions in the distance. Epic slow-motion VFX, heat distortion, and smoke layers.

VFX battle epic slow motion meteor warrior
2026-03-23
Phoenix VFX Scene Hailuo
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Phoenix VFX Scene

Golden daylight over an ancient battlefield covered in smoke. The camera tracks slowly across fallen armor and weapons. Suddenly embers begin rising into the air. The camera lifts upward as a swirling vortex of fire forms. Flames twist violently, assembling into a gigantic phoenix made of pure fire. The creature spreads massive wings that ignite the sky in a burning glow. The camera flies directly through the flaming wings and spirals upward around the phoenix's body. The shot ends locked onto its blazing eyes as firestorms ripple across the battlefield

cinematic VFX fantasy fire battlefield
Sword Control Spell Seedance 2.0
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Sword Control Spell

仙子外貌特征参考@【@图1】 1. 镜头1(0-3秒):中景+仰拍,仙子悬浮空中,衣袂翻飞,双手开始快速结印,口中念:“天地无极——” 背景是阴沉天空,远处黑衣敌人阵列严阵以待,运镜从敌人阵前缓缓上移至仙子。 2. 镜头2(3-6秒):特写+环绕,仙子结印手势加速,指尖泛紫光,续念:“乾坤借法!” 天空中瞬间浮现无数剑影,初始缓慢旋转,镜头环绕仙子捕捉印诀变化,剑群随咒语逐渐加速。 3. 镜头3(6-10秒):全景+俯冲运镜,剑群中心紫色闪电撕裂云层,雷声轰鸣,旋转速度突破极限形成光涡。仙子手臂猛地下挥,剑群如紫色龙群倾泻而下,镜头跟随剑群俯冲,光影追踪剑刃轨迹。 4. 镜头4(10-15秒):广角全景,黑衣敌人撑起巨大黑色光盾抵挡,剑群撞击光盾引发连环爆炸,火光与紫光交织,狂风卷着尘土弥漫战场,光盾碎裂瞬间,镜头拉远展现天地间炸裂的光影特效。

fantasy magic action eastern cinematic VFX multi-shot
2026-03-16
Diving into Desert Heat Mirage Gen 4.5
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Diving into Desert Heat Mirage

Diving into a desert heat mirage The camera skims scorched ground as heat distortion bends reality. Sand lifts and vibrates, aligning into "DRIFT" before dissolving into shimmering air. Abstract, primal, hypnotic.

desert VFX text
Snowfall Text VFX with Quiet Gen 4.5
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Snowfall Text VFX with Quiet

Diving into a dense snowfall at night The camera moves through thick falling snow illuminated by moonlight. Flakes cluster and drift together to shape "QUIET" before fading into darkness. Soft, cinematic, atmospheric.

cinematic snow VFX
Volcanic Ash Rain VFX Gen 4.5
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Volcanic Ash Rain VFX

Diving into a volcanic ash rain The camera speeds through falling ash and glowing embers. The particles swirl together in hot air currents to form "EMBER" before the plume thickens. Dark, primal, intense.

volcano VFX particles disaster text
2026-02-19
Text VFX in a Supercell Cloud Wall Veo31
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Text VFX in a Supercell Cloud Wall

Text VFX with Veo 3.1 inside Krea AI. Living letters. Cinematic motion. Pure impact. 🔥 PROMPT Diving into a supercell cloud wall at sunset The camera penetrates rotating cloud layers as wind shear twists vapor into dense spirals. Charged mist compresses naturally, revealing "POWER" before the storm seals itself shut. Colossal, atmospheric, dominant.

VFX text storm sunset particles