3d-animation video prompts

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Epic Aerial Dragon Chase - Pixar 3D Kling 3.0
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Epic Aerial Dragon Chase - Pixar 3D

Pixar 3D animated. Epic aerial chase, blue sky, massive clouds, ocean and forest below. CHARACTERS: - Blue baby dragon: chubby, cheerful, fast and agile, chubby tiger with aviator goggles riding, determined face - Red fire dragon: massive, aggressive, breathing flame, dark wolf warrior riding, sword drawn, furious SEQUENCE: 0-3s — SKY CHASE: Red dragon closes gap fast, wolf swings sword screaming. Blue dragon corkscrews through cloud — emerges other side, gained distance. Red dragon tears through same cloud, fire blast scorches it. Both banking hard between cloud towers. 3-6s — OCEAN DIVE: Blue dragon nosedives toward ocean at full speed. Tiger flattens against its back. Pulls up last second — belly skimming surface, spray wall both sides. Red dragon dives after — too heavy, pulls up later, wing tips cutting water. Fire breath hits ocean — steam explosion. 6-9s — WAVE THREADING: Blue dragon weaves between massive waves, banking left right through wave tunnels. Red dragon smashing through waves directly, slower but gaining. Wolf standing on dragon's back screaming into the wind. 9-12s — FOREST ENTRY: Blue dragon rockets into dense forest at treetop level. Instant chaos — weaving between trunks at full speed, leaves exploding, branches snapping. Tiger's goggles fogging up. Red dragon crashes through trees behind — too big, knocking trunks sideways, still coming. 12-15s — ESCAPE: Blue dragon spots narrow ravine — dives through it, fits perfectly. Red dragon hits ravine entrance, too wide — SLAMS both sides simultaneously, wedged. Roars furiously. Blue dragon bursts out other side into open sky. Tiger pumps fist. Blue dragon loops upward triumphantly. CAMERA: Side tracking on sky chase, low water-level skim shot, POV through wave tunnels, shaky cam through forest, wide on ravine wedge finale. SOUND: Dragon wingbeats, fire blast roar, ocean spray rush, wave crash, tree snap sequence rapid-fire, wolf furious scream, ravine slam crunch, triumphant blue dragon roar.

Pixar 3d-animation aerial chase dragon tiger action fantasy
2026-04-03
Futuristic Kung Fu Soccer Seedance 2.0
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Futuristic Kung Fu Soccer

Stylized 3D animation with exaggerated proportions, sharp kung-fu-soccer choreography, and controlled rhythmic energy. CHARACTERS - Football master: an impeccably focused martial-arts soccer prodigy in a fitted training top, wrapped wrists, tapered athletic pants, and classic football boots. Piercing gaze. Every movement follows a precise rhythm: pause -> burst -> lock. Theatrical, hypnotic, absolute master of the field. - Opponent goalkeeper: tense, exhausted, intimidated, standing before the goal line under immense pressure. ENVIRONMENT Futuristic night football stadium with glowing floodlights, wet grass, drifting mist, roaring crowd silhouettes, dramatic contrast. MOOD Aggressive precision. Football master = total control. Goalkeeper = anxious, overwhelmed. TIMELINE 0:00-0:02 (Close-up) The ball rests at the player's feet. He taps it lightly once, then rolls his ankle and snaps into a low martial stance, one hand extended, one foot pinning the ball, energy coiling before release. 0:02-0:05 (Action sequence) He flicks the ball high into the air. Launching upward, he strikes it in mid-air with a flurry of kung-fu kicks and spinning leg strikes, each impact perfectly controlled. The ball accelerates, glowing with spiraling energy trails like a dragon sphere. 0:05-0:08 (Tracking shot) He lands and sprints forward with impossible precision footwork, dribbling through multiple defenders in braided arcs, body feints, sweeping turns, and explosive step-overs. The camera tracks low and fast as the glowing ball never leaves his control. 0:08-0:11 He plants his foot, twists his waist, and unleashes a violent, rhythmic power shot. The kick lands with a percussive burst, grass and mist exploding outward, the ball becoming a blazing comet with frosted vapor and shockwave ripples. 0:11-0:13 The goalkeeper dives desperately as the ball curves through the air in a smoking arc, slicing through the frame with dragon-fire energy, then smashes into the top corner of the net. 0:13-0:15 FINAL REVEAL The net whips violently. Smoke and light dissipate. The glowing ball settles in the goal. The goalkeeper lies stunned. The football master stands in silence, turns away calmly, and flicks his wrist as the crowd erupts. Epic, ultra-detailed, cinematic, premium animation, powerful lighting, heroic finish.

3d-animation soccer kung-fu futuristic sports
2026-04-03
3D Animation Martial Arts Scene Seedance 2.0
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3D Animation Martial Arts Scene

Stylized 3D animation with exaggerated proportions, sharp martial-arts-inspired choreography, and controlled, rhythmic energy. CHARACTERS - Mixologist: Impeccably dressed in a tailored vest and arm garters. Piercing gaze. Movements follow a precise rhythm: pause -> burst -> lock. Theatrical, hypnotic, absolute master of his domain. - Client: An exhausted, slumping patron looking miserable, leaning heavily on the bar. ENVIRONMENT High-end speakeasy. Backlit shelves of glowing amber bottles. Polished mahogany bar. MOOD Aggressive precision. Mixologist = total control. Client = weary, desperate. TIMELINE 0:00-0:02 (Close-up) Patron taps the bar weakly. Mixologist slides a heavy crystal glass forward, then flips a steel cocktail shaker over his knuckles like a tonfa. 0:02-0:05 (Action sequence) He hurls a block of ice into the air. Drawing an ice pick, he strikes it mid-air in a flurry of spear-thrusts. A perfect, diamond-clear ice sphere drops heavily into the glass. 0:05-0:08 (Tracking shot) Three bottles are kicked off the shelf. He catches them flawlessly, pouring liquids in a massive, braided arc from high above his head. The liquid glows neon as it perfectly hits the shaker without spilling a drop. 0:08-0:11 The shaker is slammed shut and shaken in a violent, rhythmic, percussive blur, frost instantly forming on the steel. 0:11-0:13 The shaker is cracked open with a palm strike. A Hawthorne strainer is slapped on. The liquid is poured through a smoking cloud of flamed orange peel, hit with a lighter in a brief burst of dragon-fire. 0:13-0:15 FINAL REVEAL The smoke dissipates. A stunning, multi-layered, glowing cocktail sits before the patron. The patron's eyes light up with life. The mixologist flicks a bar towel over his shoulder and turns away in silence.

3d-animation martial arts stylized action
By Pan
2026-04-02
Pixar Style Dog Animation Seedance 2.0
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Pixar Style Dog Animation

(0:00-0:05): The Target Leo sits comfortably on sofa watching TV, eating a massive, delicious sandwich. Buddy sits perfectly still on the rug, 10 feet away, staring unblinkingly at the sandwich. Wide static shot showing distance. (0:05-0:10): The Glitch Leo takes a bite, looks away at the TV, then looks back. Buddy is suddenly only 5 feet away. Buddy has not moved his sitting posture at all, he just magically slid forward. Leo blinks in confusion. (0:10-0:15): Inevitable. Quick push-in. Buddy is now sitting uncomfortably close, directly beside Leo's knee. Extreme close-up of Buddy's massive puppy eyes and a single string of drool falling from his smile. Leo slowly hands over a piece of meat.

3d-animation Pixar dog comedy short-film
By Pan
2026-04-02
Police Chase Donut Seedance 2.0
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Police Chase Donut

15-second comedic animated short in the world and visual tone of Zootopia. High-quality stylized 3D animation, expressive facial acting, clean readable slapstick, bright police-station interior, polished reflective floor, warm indoor daylight. Visual comedy only, little or no dialogue. Judy Hopps: small fast rabbit police officer, blue ZPD uniform, hyper-serious, explosive sprinting, precise slides, determined face, ears reacting sharply. Nick Wilde: tall slim fox, green shirt and tie, relaxed posture, minimal movement, dry amused expression. Background: one distant sloth clerk at a far desk only, never entering foreground. Key object: one single strawberry jelly donut, same donut for the entire clip, falls from Nick's small brown paper bag, rolls across the floor, gets stopped by Nick, then gets sealed into one clear evidence bag by Judy. No duplicate donuts, no extra props, no continuity errors. Camera language: third-person cinematic comedy, medium shots, low-angle close tracking on the donut, one side tracking shot, one final tight two-shot. Smooth stabilized movement, tiny comedic whip corrections only when needed. Always keep donut, Judy, and Nick spatially readable. 0:00–0:03 Medium shot, light tracking in ZPD lobby. Judy and Nick walk side by side past the front desk. Judy carries a small clipboard, Nick carries a brown paper bag. One strawberry jelly donut slips out of the bag, drops to the floor, and starts rolling. Judy's ears snap upright and she locks onto it like a fleeing suspect. Camera dips lower to keep the donut in the foreground. 0:03–0:06 Low close tracking shot on the same donut rolling fast over the shiny floor. Judy bursts into frame from behind, clipboard tucked under one arm, sprinting hard with both paws reaching forward. She almost grabs it but misses by centimeters. The donut keeps rolling. Quick readable camera adjustment, no chaotic motion. 0:06–0:09 Side medium-wide tracking shot. The donut curves around a fixed desk leg. Judy makes an exaggerated quick step and low slide to intercept, but it slips past her again. She pivots and chases immediately. In the background, Nick simply walks on a shorter diagonal path, calm and unhurried. Keep the same donut clearly visible. 0:09–0:12 Frontal medium-close shot. The donut rolls toward camera. Nick's paw enters calmly from frame right and presses the same donut to a stop. Judy slides in from frame left and freezes with her nose just inches from it, still in full arrest pose. Hold the reaction beat clearly. 0:12–0:15 Tight two-shot. Nick lifts the same donut with two fingers and hands it over with a dry smug grin. Judy instantly switches back to formal police mode, pulls out one clear evidence bag, seals the same donut inside, and proudly presents it to camera like a major arrest. Nick stands beside her with an amused look. In deep background, the sloth clerk slowly raises a stamp. End on a clean comedic freeze frame: evidence bag with the donut centered in foreground, Judy serious and proud, Nick smirking beside her. Consistency rules: same donut throughout, no extra donuts, no costume changes, clipboard stays with Judy, background sloth remains distant, no extra foreground characters, no object popping in or out, final frame must clearly show the donut inside the evidence bag.

animation comedy zootopia seedance 3d-animation police