The style is uniformly set as **"realistic action film style, high-contrast Tyndall effect, cool-toned campus aesthetic"**. Storyboard Notes: Shot Number, Shot Size/Angle, Movement, Scene Content (detailed description at the word level), Duration (seconds), Reference Scene (keyframe description), Notes. 01 Medium Shot / Two-Thirds Side View, Slight Handheld Shake. In a messy old Japanese high school classroom, sunlight shines through the blinds, creating a strong Tyndall effect. Dust fills the air. A girl, A, with a ponytail and wearing a white long-sleeved sailor uniform (red bow tie, dark blue pleated skirt), viciously punches girl B, who is cornered against the wall. Girl B, wearing a black cropped sailor uniform, black thigh-high stockings, and suspenders, has blood at the corner of her mouth and leans against a haphazardly stacked pile of desks and chairs. Girl A then delivers a powerful punch to girl B's face, accompanied by saliva and blood splattering. Girl A then pulls back and retreats. 7. Girl A grabs Girl B by the collar and punches her in the stomach with her right fist, against a backdrop of stacked wooden desks and chairs. The emphasis is on the force of the blow and the character's painful struggle. 02. Medium to long shot / Side angle, panning left. Girl A quickly retreats several steps to the left, creating about three meters of distance between herself and Girl B. Girl B leans weakly against the desk and chair on her right, panting. Girl A then turns, starts running, and leaps into the air, her legs slightly bent forward, in a stance ready for a flying kick. 2. Girl A leaps into the air, her body stretching out in mid-air, against a backdrop of the blackboard and the light and shadow of the blinds at the back of the classroom. This conveys the fluidity of the action and the explosive power of the jump. 03. Close-up / Low angle, rapid rightward zoom + impact shake. Girl A's right foot (wearing white cotton socks and indoor shoes) strikes Girl B hard in the side of the face. The impact caused girl B's head to tilt violently to one side, and the pile of desks and chairs supporting her behind her began to collapse to the right and rear, scattering the wooden chairs. 2 A foot wearing white socks and white indoor shoes struck girl B in the face with precision, causing the surrounding desks and chairs to topple over. The climax of the action required a very strong sense of physical impact feedback. 04 Medium shot / Overhead view, slowly tilting down. Along with the collapsing desks and chairs, girl B fell heavily onto the ground and among the wreckage of the chairs. Her eyes were closed, unconscious, lying helplessly on the overturned wooden chair, her chest heaving violently. There was blood on her mouth and cheeks, and her black midriff-baring sailor uniform and thigh-high socks appeared disheveled. Sunlight cast shadows on the scattered desks, chairs, and dust. 4 Girl B lay helplessly among the overturned desks and chairs, unconscious, with the light shining obliquely on her, creating a poignant and beautiful scene. The aftermath of the battle, emphasizing the static atmosphere of "battle damage."
The style is uniformly set as “realistic action film style, high-contrast Tyndall effect, cool-toned campus aesthetic”. Storyboard Notes: Shot Number, Shot Size/Angle, Movement, Scene Content (detailed description at the word level), Duration (seconds), Reference Scene (keyframe description), Notes. 01 Medium Shot / Two-Thirds Side View, Slight Handheld Shake. In a messy old Japanese high school classroom, sunlight shines through the blinds, creating a strong Tyndall effect. Dust fills the air. A girl, A, with a ponytail and wearing a white long-sleeved sailor uniform (red bow tie, dark blue pleated skirt), viciously punches girl B, who is cornered against the wall. Girl B, wearing a black cropped sailor uniform, black thigh-high stockings, and suspenders, has blood at the corner of her mouth and leans against a haphazardly stacked pile of desks and chairs. Girl A then delivers a powerful punch to girl B’s face, accompanied by saliva and blood splattering. Girl A then pulls back and retreats. 7. Girl A grabs Girl B by the collar and punches her in the stomach with her right fist, against a backdrop of stacked wooden desks and chairs. The emphasis is on the force of the blow and the character’s painful struggle. 02. Medium to long shot / Side angle, panning left. Girl A quickly retreats several steps to the left, creating about three meters of distance between herself and Girl B. Girl B leans weakly against the desk and chair on her right, panting. Girl A then turns, starts running, and leaps into the air, her legs slightly bent forward, in a stance ready for a flying kick. 2. Girl A leaps into the air, her body stretching out in mid-air, against a backdrop of the blackboard and the light and shadow of the blinds at the back of the classroom. This conveys the fluidity of the action and the explosive power of the jump. 03. Close-up / Low angle, rapid rightward zoom + impact shake. Girl A’s right foot (wearing white cotton socks and indoor shoes) strikes Girl B hard in the side of the face. The impact caused girl B’s head to tilt violently to one side, and the pile of desks and chairs supporting her behind her began to collapse to the right and rear, scattering the wooden chairs. 2 A foot wearing white socks and white indoor shoes struck girl B in the face with precision, causing the surrounding desks and chairs to topple over. The climax of the action required a very strong sense of physical impact feedback. 04 Medium shot / Overhead view, slowly tilting down. Along with the collapsing desks and chairs, girl B fell heavily onto the ground and among the wreckage of the chairs. Her eyes were closed, unconscious, lying helplessly on the overturned wooden chair, her chest heaving violently. There was blood on her mouth and cheeks, and her black midriff-baring sailor uniform and thigh-high socks appeared disheveled. Sunlight cast shadows on the scattered desks, chairs, and dust. 4 Girl B lay helplessly among the overturned desks and chairs, unconscious, with the light shining obliquely on her, creating a poignant and beautiful scene. The aftermath of the battle, emphasizing the static atmosphere of “battle damage.”
cinematic_style: "90s Japanese Yakuza Neo-noir, 35mm film grain, high-contrast lighting, cool fluorescent overheads with warm street neon reflections."
character_specs:
protagonist: "Based on [@ Image_1], wavy ash-brown hair, sharp blue eyes, wearing a dark tailored blazer over a pink lace camisole. Cold, lethal expression."
antagonist: "Japanese thug, messy neon-pink hair, traditional Yakuza facial tattoos under eyes. Aggressive, leaning heavily over the counter."
cashier: "Based on [@ Image_0], light pink hair, pink convenience store vest, trembling hands, visible blush and facial gems."
timeline_action:
00-04s: "Medium shot. The pink-haired thug slams his hand on the counter, intimidating the cashier ([@ Image_0]). She cringes back, voice trembling: 'すみません……仕事中なので、お買い物以外は……'"
04-08s: "CRITICAL ACTION: [@ Image_1] steps into frame from the side. She executes a sharp, realistic martial arts lead-leg side-kick (yoko-geri) to the thug's solar plexus. The thug's body crumples instantly from the impact, his feet skidding across the floor as he crashes into a rack of potato chips. Debris and snacks fly realistically. She stands in a grounded stance, eyes burning: 'さっさと消えろ。女に手を出すな。'"
08-12s: "Low-angle close-up. [@ Image_1] calmly drops two packs of Seven Stars cigarettes onto the counter. The 'thud' of the packs is heavy. She looks the cashier in the eye, face stone-cold: 'お会計'"
12-15s: "Close-up on cashier ([@ Image_0]). She looks down, face turning beet-red, scanning the items with shaky fingers. She whispers: '……すごくクールです。ありがとうございます'"
technical_direction:
physics: "Heavy impact physics. Ensure the antagonist's weight reacts to the kick force immediately. No 'floaty' movement."
camera: "Steady-cam that breaks into a sharp whip-pan/shake exactly at the moment of impact. 24fps motion blur."
lighting: "Chiaroscuro effect; deep shadows on the protagonist's face to emphasize the Yakuza genre's 'cool' factor."
Use @[Storyboard] as the storyboard structure reference. Use @[Charactersheet] as the identity, face, hair, wardrobe, and body consistency reference. Use the uploaded gym close-up reference image as the visual mood reference if available.
Task: Create a 15-second cinematic realistic sports commercial / performance drama titled "ONE MORE." The scene follows one female athlete inside an industrial gym, pushing through exhaustion into controlled determination. Keep the video grounded, premium, intense, and empowering.
Character continuity: Maintain the exact same young female athlete from @[Charactersheet] medium-brown skin tone, oval/slightly long face, dark curly hair tied up in an athletic high puff, lean toned body, small stud earrings, light beige/off-white fitted athletic top, realistic sweat, focused eyes, disciplined expression. No face change, no hairstyle change, no wardrobe change.
Visual style: Cinematic realistic, premium sports-commercial look, warm industrial gym lighting, moody shadows, shallow depth of field, realistic sweat texture, natural skin detail, warm wood and dark metal environment, soft contrast, grounded athletic realism.
Story flow / shot progression: 0.0–1.5 sec: Extreme close-up of sweat moving down her neck and collarbone. Heavy breath. 1.5–3.0 sec: Close-up of her eyes, locked in focus, slow controlled inhale. 3.0–4.5 sec: Detail shot of her hand gripping a black metal water bottle tighter. 4.5–6.0 sec: Medium close-up as she pushes through fatigue and whispers, "One more." 6.0–7.5 sec: Medium-wide low-angle shot as she slams heavy battle ropes with power. 7.5–9.0 sec: Low-angle close-up of her shoes planting firmly on the gym floor. 9.0–10.5 sec: Profile close-up, head lowered, sweat dripping, breath intense. 10.5–12.0 sec: Medium slow push-in as she rises, shoulders squared, control returning. 12.0–13.5 sec: Wide backlit shot as she walks forward through warm window light. 13.5–15.0 sec: Final close-up of her face, calm and determined, breath slows, eyes steady.
Camera: Use macro close-ups, shallow depth of field, slow push-ins, subtle handheld realism, low-angle power framing, warm backlight, and smooth cinematic cuts. Do not feel like a montage of unrelated shots; make it one continuous emotional progression.
Motion: Natural athletic movement only. Realistic breathing, sweat, rope motion, hand grip, foot pressure, shoulder rise, and calm recovery. Keep physics believable.
Dialogue: One short spoken line only: "One more." No subtitles. No additional dialogue.
Sound: Heavy breathing, gym room tone, subtle heartbeat-like pulse, bottle grip squeak, rope impact, shoe friction, restrained cinematic bass swell, final breath fade. No loud generic epic music.
Negative instructions: Do not show storyboard grid, panel borders, numbers, captions, arrows, labels, or poster layout from the storyboard reference. No text on screen. No subtitles. No watermark. No logos. No extra characters. No random wardrobe change. No face change. No hairstyle change. No glamour makeup. No cartoon/anime style. No over-stylization. No abrupt style change. No unrealistic body proportions. No unrelated gym objects dominating the frame.
"DIVINE EYE VS IMMORTAL MONKEY" — 15s
Epic AAA fantasy martial arts battle in a giant flooded canyon beneath dark storm clouds. Ultra-realistic cinematic style. Water reflects lightning flashes as Erlang Shen [Image1] and Sun Wukong [Image2] unleash supernatural abilities.
Erlang Shen [Image1] opens his celestial third eye fully for the first time — massive divine energy erupts outward in glowing golden-white waves. The clouds split open above him. Floating rocks rise into the air.
Sun Wukong [Image2] slams the Ruyi Jingu Bang into the ground, creating a colossal shockwave that parts the flood water and launches giant stone fragments upward. He spins the staff at extreme speed, deflecting divine energy beams.
The two collide mid-air with overwhelming force. Their weapons lock together while lightning flashes around them. Slow-motion facial close-ups show determination and rage.
Hyper-realistic water physics, volumetric fog, cinematic lightning, dynamic environmental destruction, wuxia wire-action realism blended with grounded physics.
English dialogue only:
Sun Wukong: "The heavenly court can't hold me!"
Erlang Shen: "Then I'll subdue you myself!"
English subtitles burned-in.
CAMERA: RED V-RAPTOR XL, Lens: Leica Summilux-C
CAMERA MOVEMENT: Aggressive crane dives, rotating aerial shots, ultra-fast tracking, dramatic slow-motion impact frames
COLOR GRADING: Storm gray, celestial gold, deep black shadows, cinematic bloom highlights
NO MUSIC. Only lightning, explosions, water impacts, roaring wind, weapon resonance.
In a telekinetic action scene, a South Korean high school girl in a white short-sleeved shirt and gray pleated skirt stands calmly in the middle of a corridor. She is being attacked from both sides; some attackers, wearing brown school uniform jackets, wield short sticks, while others are dressed as black ninjas, creating a tense standoff in the corridor. As the enemies rush towards her, the girl unleashes a powerful telekinetic attack. Suddenly, everything around her enters a state of weightlessness and time freezes. Dozens of items—open textbooks, notebooks, a red soda can, and a wooden school chair—leave the ground, perfectly suspending themselves in mid-air. The attackers, in their lunging movements, are frozen in mid-air by an invisible force. Paper pages, scraps of paper, and dust float and swirl around her weightlessly. The camera slowly zooms in on the girl, perfectly freezing the chaotic corridor in the telekinetic-induced state of stillness and suspension. In the extreme stillness of the slowly zooming-in, frozen image, the girl's calm eyes narrow slightly. Immediately afterward, she calmly raised her right hand, her fingers loosely clenched, and then made a light yet decisive flick of her sleeve to either side of her body. In an instant, frozen time and gravity seemed to explode with this subtle gesture. A low rumble echoed in the air, and dozens of objects that had been suspended in mid-air—a heavy wooden school chair, scattered textbooks, even the red soda can—transformed into a dense projection, carrying powerful air currents, and were precisely launched towards the enemies attacking from both sides. At the same time, an invisible circular psychic shockwave violently spread out from the girl. The brown-uniformed attackers and black-clad ninjas, who had been frozen in mid-air, were instantly struck by this immense force, their bodies jolted violently, and they were sent flying backward like kites with broken strings to either end of the corridor. As gravity instantly returned, the wooden chairs shattered upon impact, textbooks scattered into a flurry of pages, and with the dull thud of heavy objects hitting the ground, the attackers collapsed onto the corridor floor, incapacitated. Silence returned to the corridor, broken only by countless tattered papers and fine dust drifting slowly in the air. The aftershocks of the shockwave ruffled the girl's bangs and hair. She remained composed, not even glancing at her fallen opponent. The girl slowly lowered her right hand, raised her slender left, and gracefully and calmly tucked a strand of black hair behind her ear, revealing her delicate and serene profile. The camera froze on this moment, the white papers falling around her like snowflakes, highlighting her still figure in a white short-sleeved shirt and gray pleated skirt. Then, the image faded out.