Seedance 2.0Fairytale Fighting Game Storyboard
Use the attached storyboard image as the opening frame and primary visual reference — the heroine in the blue-and-yellow gown with red ribbon on the left, the tall sorceress in purple-and-gold robes with golden crown on the right. Carry the full HUD throughout exactly as shown in the storyboard: pink-red ribbon health bar left with heroine's portrait, green vine bar right with sorceress's portrait, round mirror-frame timer at top center, scroll SUPER bars at bottom. HUD reacts live to every action. ARENA: enchanted twilight forest clearing — storybook cottage on the left, distant dark castle on the right, twisted trees, fireflies, glowing mushrooms, ground mist. Polished animated film concept art style, Pixar / DreamWorks quality. Mortal Kombat-style cinematic duel. Keep both characters identical to the reference in every shot. HUD ANIMATION — CRITICAL: the HUD is LIVE and matches the storyboard's progression exactly. - TIMER (center): counts down continuously and visibly — 99 → 95 → 85 → 65 → 30 → 1 across the video. Numbers stay crisp and readable. - LEFT health bar: full → slightly drained → still strong → drops sharply after the vines → near-empty after the titan clash → a tiny sliver at the freeze. - RIGHT health bar: full → still full → drops sharply when the animals hit → recovers slightly during her offense → drops low after the dawn-light → moderately low at the freeze. - Both SUPER bars fill gradually, glow brightly before the titan clash, dim after. - All HUD text stays in clean English, no warping, no gibberish. SHOT 1 (00:00–00:02) — ROUND 1 OPENING. Wide establishing of the arena, both fighters facing off. Gold storybook banner reads "ROUND 1" in the center, then dissolves. Deep narrator: "ROUND ONE — FIGHT!" Camera rockets in from wide to medium two-shot. Timer 99 → 95. SHOT 2 (00:02–00:05) — FIRST EXCHANGE. The sorceress hurls the glowing green apple like a grenade, trailing acid-green smoke. The heroine slides low — the apple explodes behind her in a green burst. She counters with a sweep of golden sparkles; the sorceress blocks with dark mist, sparks flying. Camera does a 180° orbit around the impact. 20% slow motion on each strike. Timer 95 → 85. SHOT 3 (00:05–00:08) — THE HEROINE'S SPECIAL. She flings her hands open and a whirling vortex of songbirds, deer, foxes and rabbits erupts in a spiral of light and feathers, slamming the sorceress backwards. The sorceress blocks with a raised arm of swirling black mist. Camera tracks side-on then snaps to a close-up of feathers vs mist. Left SUPER bar lights up gold. Timer 85 → 65. SHOT 4 (00:08–00:11) — THE SORCERESS'S COUNTER. Her sleeves transform into long blackened thorn-vines that lash forward like whips, snapping around the heroine and lifting her mid-air. Dramatic low angle tilting up. Extreme close-up: thorns glistening, her face straining. 15% slow motion on the bind. Right SUPER bar fills. Timer 65 → 30. SHOT 5 (00:11–00:14) — TITAN CLASH. Behind the sorceress rises a colossal looming SHADOW-FIGURE of black mist, a towering crone-form with a massive curved blade raised, lightning cracking around it. The heroine, kneeling, unleashes a BRILLIANT DAWN-BURST from her chest — a giant radiant sun blooming golden rays through the dark forest. 15% slow motion as the shadow and the sunlight collide center-screen. Camera RUSHES into the explosion. Both SUPER bars spent. Timer 30 → 1. SHOT 6 (00:14–00:15) — CLIFFHANGER FREEZE. The heroine lies fallen, the sorceress towers over her with the curved blade raised. In the misty distance, seven small bearded silhouettes with pickaxes and lanterns charge through the forest toward the fight. The image FREEZES. A parchment-scroll banner unfurls center: "TO BE CONTINUED". Timer locked at 1. Hard cut to black. ENERGY: every shot bursting with life — drifting fireflies, mist, embers, sparks, hair and fabric reacting to motion. Vary the camera constantly — push-ins, orbits, whip-pans, low angles, close-ups — never static. Every impact has weight. Cinematic dramatic music and SFX. All on-screen text — HUD labels, "ROUND 1", "TO BE CONTINUED" — clean English exactly as on the storyboard, no warping, no gibberish. Aspect ratio 16:9. Duration 15s. Cinematic dramatic narrator audio.




